using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("TB_MP_Crossroads")]
	public class TB_MP_Crossroads : MissionEntity
	{
		public Notification CrasherPopup => method_3<Notification>("CrasherPopup");

		public string crasherText => method_4("crasherText");

		public Vector3 popUpPos => method_2<Vector3>("popUpPos");

		public float popupScale => method_2<float>("popupScale");

		public TB_MP_Crossroads(IntPtr address, string className)
			: base(address, className)
		{
		}

		public TB_MP_Crossroads(IntPtr address)
			: this(address, "TB_MP_Crossroads")
		{
		}

		public void Start()
		{
			method_8("Start");
		}
	}
}
